Our team games

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Re: Our team games

Postby Sheep » Tue Jan 25, 2011 7:44 am

Jesus. get overlord speed or observer speed (overlord speed is probably easier considering teching to it is easier and it's pretty much mandatory. Also, Mcwilly should've switched to baneling/zergling instead of roaches which are terrible vs tanks and mechs in general (also he didn't get roach speed during the whole game :S). Zerg should upgrade armour first in most cases instead of weapons 1 so they can actually survive long enough to hit something (especially when trying to connect banelings). Why wasn't zealot charge researched sooner and tech choice changed to that when you were facing mass siege tanks? Templar/zealot combination would've been nice with feedback on banshees and storms on marines and tanks. Nice Carrier control toast, but similar to zerg, you sorta want armour first over damage for carriers facing mass marines so the interceptors don't get shot down moment they come out of the carrier.
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Re: Our team games

Postby Toastmold » Tue Jan 25, 2011 5:47 pm

Your armor stuff is probably personal preference :P

Here are two other replays because piccolo said to put up more replays, although I am skeptical he will watch them.
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Jan 24 2.SC2Replay
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Jan 24 1.SC2Replay
(158.86 KiB) Downloaded 391 times
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Re: Our team games

Postby Toastmold » Mon Mar 07, 2011 5:25 am

Here is an inhouse 3v3 and 4v4 that we played. The teams seemed to end up pretty even.
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March 6 4v4.SC2Replay
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March 6 3v3.SC2Replay
(155.5 KiB) Downloaded 363 times
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